let marbleRaceLevelC = {
	name: 'Champion Level',
	id: 'C',
	type: 'champion',
	title: '冠军',
	objects: [
		// Trophy
		{
			type: 'object',
			shape: 'polygon',
			color: [50, 100, 100],
			x: 400,
			y: 400,
			vertices: [
				{ x: 20, y: 300 },
				{ x: 20, y: 200 },
				{ x: 180, y: 100 },
				{ x: 180, y: 0 },
				{ x: 140, y: 0 },
				{ x: 140, y: 80 },

				{ x: 0, y: 160 },

				{ x: -140, y: 80 },
				{ x: -140, y: 0 },
				{ x: -180, y: 0 },
				{ x: -180, y: 100 },
				{ x: -20, y: 200 },
				{ x: -20, y: 300 },
			]
		},

		// Borders
		{
			type: 'object',
			shape: 'rect',
			color: '@tertiary',
			x: 400,
			y: 0,
			width: 800,
			height: 120
		},
		{
			type: 'object',
			shape: 'rect',
			color: '@tertiary',
			x: 400,
			y: 600,
			width: 800,
			height: 120
		},
		{
			type: 'object',
			shape: 'rect',
			color: '@tertiary',
			x: 0,
			y: 300,
			width: 160,
			height: 600
		},
		{
			type: 'object',
			shape: 'rect',
			color: '@tertiary',
			x: 800,
			y: 300,
			width: 160,
			height: 600
		},

		//Marbles
		{
			type: 'marbles',
			x: 400,
			y: 300,
			radius: 80,
			eliminatedRadius: 6,
			velocity: 0
		},
	]
}
marbleRaceLevels.push(marbleRaceLevelC)